Finding the bugs before your
customers do. We run structured testing sweeps across your interactive products.
Game & AI Sweeps
Testing a game or AI model requires
rigorous boundaries. We stress-test interactions and hallucination logic to ensure shipping an
unbreakable product.
Proof of
Work
Game Tester
Yield Guild Games
30+ Games Tested
Tested over 30 PC and mobile games for bugs and usability issues, documenting critical problems found across each title.
→ Usability and player experience feedback per title
Game Tester
GBTN (Global Beta Test Network)
Active Participant | 2026
Executing structured test sweeps for unannounced PC and Mobile titles.
→ Identifying and documenting critical bugs, UI/UX anomalies, and performance bottlenecks.
→ Contributing to the refinement of gaming ecosystems through detailed feedback loops.
AI Conversational Specialist
Outlier (Scale AI Inc.)
Independent Contractor | 2025
Evaluated and stress-tested Large Language Model outputs to reinforce safety, accuracy, and instruction-following through RLHF and adversarial probing.
→RLHF Optimization: Ranked LLM responses to improve instruction-following and technical reasoning.
→Adversarial Testing: Red-teamed chatbots to surface logic drift, hallucinations, and safety violations.
→Prompt Engineering Audit: Analyzed user-to-AI interactions for consistent tone, factual accuracy, and conversational quality.
Audio Quality & Linguistic Analyst
OneForma (Centific)
Technical Contributor | 2025 – 2026
Audited synthetic speech and trained ASR/TTS models through precision phonetic labeling, speaker diarization, and acoustic quality control.
→Acoustic Auditing: Evaluated TTS models for naturalness, prosody, and phoneme accuracy.
→Speaker Diarization: Labeled and segmented complex audio to train AI in identifying multiple speakers.
→Phonetic Labeling: High-precision transcription and linguistic analysis to refine ASR system training.
→Quality Control: Validated audio datasets for noise interference, syllable consistency, and formatting adherence.